CrimsonAvix mentioned something about having a random octorock milling about in the background. I'd like to do a town with animated villagers. Some sort of simple movement script would cover both of these.
timing based background events? Like change octorock from red to blue at the 10 min mark. Or replace octrock with another random monster from a set of images.
Datyedyeguy mentioned the possibility of Lua scripts in the tracker. Maybe that's what is needed for this?
Here's a list of things that have been brought up in #tracker that would be difficult/impossible to do with animated gifs:
I'd like to get my key item animations back into the dwr tracker. This requires positioning and scaling: https://jsnkuhn.github.io/DWRandomizerTracker/
CrimsonAvix mentioned something about having a random octorock milling about in the background. I'd like to do a town with animated villagers. Some sort of simple movement script would cover both of these.
timing based background events? Like change octorock from red to blue at the 10 min mark. Or replace octrock with another random monster from a set of images.
Datyedyeguy mentioned the possibility of Lua scripts in the tracker. Maybe that's what is needed for this?