Note that the Zip per pixel demo builds and the SVN doesn't...
SVN Checkout:
ls -l Oolong\ Engine2/Renderer/Core/GraphicsDevice/
.svn/ OS2x/ OpenGLESExt.cpp OpenGLESExt.h Texture.cpp
Texture.h
Beta5 Oolong Engine ZIP:
ls OolongEngine2SVN/Renderer/Core/GraphicsDevice/
OS2x OpenGLESExt.cpp OpenGLESExt.h Texture.h Texture.mm
Correction suggestion: in SVN remove Texture.cpp and add Texture.mm from ZIP.
Original issue reported on code.google.com by usieg...@gmail.com on 9 May 2008 at 7:25
Original issue reported on code.google.com by
usieg...@gmail.com
on 9 May 2008 at 7:25