Unity is a widely utilized game engine that incorporates a built-in SQP for developers to utilize. This protocol's extensive use across numerous games allows for a multitude of games to be accommodated within a single implementation. Moreover, it supports a range of indie games, thereby enabling smaller developers to create and distribute their projects with support already in place for third party query's. For legacy purposes unity also supports A2S and this is already supported but its recommended that devs use SQP as stated by the unity team.
Looks good, thanks for the recommendation, happy to add a new protocol to the bucket!
Could you also link a game that uses this protocol? For testing purposes.
Unity is a widely utilized game engine that incorporates a built-in SQP for developers to utilize. This protocol's extensive use across numerous games allows for a multitude of games to be accommodated within a single implementation. Moreover, it supports a range of indie games, thereby enabling smaller developers to create and distribute their projects with support already in place for third party query's. For legacy purposes unity also supports A2S and this is already supported but its recommended that devs use SQP as stated by the unity team.
Unity SQP Docs Unity SQP Go Lang Repo