gamefreedomgit / Frostmourne

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Tbc raids/dungeons mobs hit too hard #1310

Open draxan1 opened 3 weeks ago

draxan1 commented 3 weeks ago

Description: Karazhan first pull when u going up stairs they spam spells and do a lot dmg in tanks hellfire ramparts mobs hit every second ability(daze/knock up/disarm etc) botanica they hit too hard blood furnace working fine bt mobs hit too hard this is all i tested looks like scaling not working properly

How to reproduce: just go to any tbc dung/raid How it should work: image https://www.wowhead.com/wotlk/guide/wotlk-avoidance-calculations-how-diminishing-returns-work-21132 Database links: https://wowwiki-archive.fandom.com/wiki/Damage_reduction https://www.wowhead.com/wotlk/guide/wotlk-avoidance-calculations-how-diminishing-returns-work-21132

BalanCV commented 3 weeks ago

True, I did 10man group tempest keep yesterday and every trash pack and boss was deleting the group. Does more than wrath raids.