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[Ulduar PTR] Yogg Crusher Tenticle Diminishing Power should have cooldown between casts #1664

Closed gforghieri closed 1 month ago

gforghieri commented 1 month ago

[Ulduar PTR] Yogg Crusher Tenticle Diminishing Power should have cooldown between casts

Right now when diminishing power is interrupted, it is instantly recast, this is incorrect.

There should be some cooldown after it is interrupted.

Proof: https://youtube.com/clip/UgkxfcvrbdIJbf7gzRY_Ax48kh7QlYcmwNYK?si=mL5Hq5sgfqnpp9_8

Manpower99 commented 1 month ago

Looks to be around 4s could also be the same interval between ticks/debuffs applied acting also as a cooldown to recast it. regardless on PTR it just gets instantly recast @Afgann

BalanCV commented 1 month ago

It's a shadow school spell. Technically an interrupt should stop anything casting the same spell school for a few seconds depending on the interrupt spell (ex: rog kick=5sec, dk mind freeze=4sec) Weirdly enough this is working properly for corruptor tentacles which use 2 spell schools(nature,shadow), this one uses only 1...

Manpower99 commented 1 month ago

It's a shadow school spell. Technically an interrupt should stop anything casting the same spell school for a few seconds depending on the interrupt spell (ex: rog kick=5sec, dk mind freeze=4sec) Weirdly enough this is working properly for corruptor tentacles which use 2 spell schools(nature,shadow), this one uses only 1...

yes but the interrupt happens without an actual interrupt it is simply being hit by a melee spell or judgement. so in this case it is more about jut adding a timer to recast it.

sputnikk commented 1 month ago

It's a shadow school spell. Technically an interrupt should stop anything casting the same spell school for a few seconds depending on the interrupt spell (ex: rog kick=5sec, dk mind freeze=4sec) Weirdly enough this is working properly for corruptor tentacles which use 2 spell schools(nature,shadow), this one uses only 1...

yes but the interrupt happens without an actual interrupt it is simply being hit by a melee spell or judgement. so in this case it is more about jut adding a timer to recast it.

Hm must mean its a mechanic to mimic spell lock from kick since you dont have that from melee spells - assuming its 4-5sec average then

Afgann commented 1 month ago

fixed