Open Greywolf59 opened 2 days ago
yep the ascended buff (at least in the viking dungeons) is 580%, pretty insane hp tuning considering the dmg increase buff isn't anywhere near that good to compensate for it. It doesn't even make anything harder, just a meatbag that takes forever to kill AND in some bosses I can see it making them undoable without a certain level of gear (which if you have you wont be doing dungeons anyway) Really doesn't make sense as these dungeons are supposed to be catchup grinds/farms, taking so long to clear a meatbag dungeon meh makes people not want to bother with them.
any asc2 dungeon i got in was easy
Not all are problematic. Bosses with overbuffed hp and adds are the issue. Also there is no problem if I get into group of 4.5k gs players. Porlbms begin when the que lets through players under 4k. And as I said you can have random composition that can't deal effectively with some mechanics especially on low gear. I haven't been to HoL but I heard that was realyl tiresome. I was HoS last boss with three different groups, never killed him. Sladran in Gundrak is a close call even with good gear, there is simply too many snakes and snake wraps and no kind of aoe can get them down fast enough. You just ogtta push boss and hope for the best. And there is probably more such issues but i havent been in all dungeons since we can't que specifically (which would be cool for the achievment collectors such as I)
Simply said, Ascended II is just crazy. I will list points/thoughts from most important to least for why I think it should be revised.