Open Godmatik opened 3 weeks ago
I do not know who reported this as a bug, but it's not correct.
See this classic video: https://www.youtube.com/watch?v=VZdodseKXJU
Notice how all 3 player debuffs from the drakes are up as soon as you pull the boss. They should only be removed when you kill a drake. Also each time you kill a drake it should add a buff to Sartharion.
Right now this is not happening.
@Afgann
This is pretty critical bugs, can it be reviewed before the RF race tomorrow please?
Thanks!
I do not know who reported this as a bug, but it's not correct.
See this classic video: https://www.youtube.com/watch?v=VZdodseKXJU
Notice how all 3 player debuffs from the drakes are up as soon as you pull the boss. They should only be removed when you kill a drake. Also each time you kill a drake it should add a buff to Sartharion.
Right now this is not happening.
It literally fixes what you've meant in point 3, maybe i just worded it wrong.
I do not know who reported this as a bug, but it's not correct. See this classic video: https://www.youtube.com/watch?v=VZdodseKXJU Notice how all 3 player debuffs from the drakes are up as soon as you pull the boss. They should only be removed when you kill a drake. Also each time you kill a drake it should add a buff to Sartharion. Right now this is not happening.
It literally fixes what you've meant in point 3, maybe i just worded it wrong.
My bad, I was referring to the debuffs on players
All 3 debuffs should be active immediately when boss pulls, and only removed when you kill a drake.
Each drake you kill should also add +1 buff to Sartharion.
Thats how it works currently on PTR, i just had to fix this a few days ago because another change broke it.
Ok, if it works fine on live then very well.
However we noticed fire walls were completely broken, they did not damage, didn't knock you back, didn't apply a DOT
And perhaps this is just tuning issue - but the void zones spawned should instant kill you if you sit in one, just like void zone from Kel'thuzad fight (but they do not right now)
Void zone in OS has different spellid than the one in naxxramas
https://www.wowhead.com/wotlk/spell=27812/void-blast - naxxramas https://www.wowhead.com/wotlk/spell=57581/void-blast - os 10 https://www.wowhead.com/wotlk/spell=59128/void-blast - os 25
Understood
IMO it should one shot same as last sunwell servers, but that is discussion to be had with Radeghost I guess. Thanks for clarification
On which version did you test (10/25)? Can't seem to replicate issue with fire wall.
We tested it on Tuesday. I am not sure which version it was at that time.
But did you test it with 10 ppl or 25 ppl?
25 people - my bad
1 - Fire walls literally don't work, you don't get hit by them even if you run into them point blank range 2 - Void zones should one shot people, but do not 3 - When you pull Sartharion with 3 drakes alive, he should immediately have 3 buffs on him, but instead he only had 1 (25% health buff). 4 - The damage overall is insanely low with all 3 drakes alive - this will be an instant one shot for any semi-competent raid group. Something is clearly not currently working properly, but can't quite tell what it is really. Perhaps the buffs + debuffs are not all being applied or something like that (see below post).