Closed WhitemaneSylah closed 1 year ago
31.03.2023 Trash before magmaw is whirlwing everyone.It should be frontal towards tank
Omontron Defense system Every time Arcanotron casts Power Generator it always puts it under the other active golem boss instead of putting under a random player as the tooltip suggets. Nefarian issues
Both breaths should have 60 degree cone.
Animated Bone Warriors are not losing energy after killing Onyxia.
P2 Lava is damaging players when we can't even see her. Ticks should occur when player is swimming in lava.
Chromatic Prototype are spawning inside pillars. After interrupting Blast Nova they are recasting it after 6 seconds when they should recast it after 10 seconds. Feral druids are unable to interrupt this cast with skull bash " No path available "
p3 Boss randomly turned during breath.This issue may be related to platform.
https://clips.twitch.tv/ClearBraveAniseOMGScoots-fmnbmQcWdPTLbAiP
Magmaw : Throwing the dps that does chains into the lava sometimes... Throwing the tank in the lava after mangle...
Maloriak : if you push the boss to 25% the moment he's supposed to switch phase, he won't cast "Release All" so no adds will spawn, even if you don't release any aberrations during the boss.
update: changing difficulty before reaching atramedes breaks the event so after killing the dwarfs event wont play out and boss wont spawn and event wont play out @Afgann please this is critical when ever you can
@MrTide Please liaise with the QA team to have this pushed. It is not your call.
@Sketish is the QA lead now.
entry 42362 Drakonid Drudge cleave hitting everyone in an omnidirectional circle, should be an arc infront of the npc
Magmaw - Lava parasites from Pillar of Fire should pick a player with the highest aggro them (not to magmaw) and chase them. if they get into melee they should use their parasitic infection.
Lava Parasites are not jumping into player (and should then turn invisible till the debuff is off) , They should only melee once and jump to the host to cause their debuff.
Tank death should result in tank corpse spawning at these XYZ coords (also if Magmaw is killed while tank is being held by Mangle)
Omnotron defense system - Toxitron Soaked in Poison buff- "Apply aura: Proc trigger spell" does not work https://www.wowhead.com/spell=80011/soaked-in-poison < - Aura https://www.wowhead.com/spell=80014/expunge-poison <- Trigger spell
Chimaeron - Mechanics OK However he can be pulled outside the room.
When Chimeron is pulled to the below screenshots XYZ coords the boss should despawn
Example below of Chimaeron being pulled out of room.
maloriak - mechanics OK, same as Chimaeron - can be pulled out of the room. Should despawn if he passes these coordinates
Example below of Maloriak being pulled out of room
Artramedies
on start of mechanic Atramedies is in the floor. Causing him to go under the floor when engaged.
If atramedies is pulled out of his room passed the below XYZ coords he should despawn and respawn at his original position
After a server crash - gongs do not respawn.
the fire tracking abilities starts on the targeted player then switches to the nearest player, should only switch to target that uses the gongs.
backstab/shred from behind the boss is not working correctly. potential hitbox rotation
Nefarian -
P1.
Nerfarian is not landing on platform, same as atramedes issue
Nefarian's armor should be 11977
Animated Bone Warriors Don't use Hurl Bone ability, if their target is not in melee range https://www.wowhead.com/beta/npc=41918/animated-bone-warrior#abilities;mode:n10 Onyxia/Nefarian Shadowflame Breath is not refreshing their energy bar There should be 5 adds on 10m, currently there are 4.
Onyxia There is issue with her energy charging. Each electrocute should charge 25% of bar, which means you can do max 3 before it's raid wipe damage. Currently it's lesser than 25% She should charge 1% of her energy per 3 secs. https://www.youtube.com/watch?v=8_jHGGKqpN8&ab_channel=eadorin
P2 Chromatic Prototype are spawning in pillar instead of top of them
P3. When nefarian lands he still is not on the ground( p1/atramedes issue) Shadowflame Breath is not refreshing add's energy bar.