gamefreedomgit / Shadowsong

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Mobs seem to flee to fast (movement speed) #25

Open VincentADK opened 1 year ago

VincentADK commented 1 year ago

https://www.youtube.com/watch?v=uN3_EpMVw3E Timestamps: 25:58 , 1:16:28

Description: Mobs fleeing to fast, when they are almost dead. Furbolgs and Harpies as examples

How to reproduce: Try to get one of the mentioned mobs low enough and then watch them destroy an Olympics Athlete in real-time!

How it should work: They shouldn't run that fast, that's just silly.

Database links: No, sorry (: