Closed RaniSputnik closed 9 years ago
Thanks Ryan. PRs are welcome otherwise thanks for putting it on our Radar :)
On Sun, Dec 7, 2014 at 9:43 AM, Ryan Loader notifications@github.com wrote:
The console print is incorrect and that is annoying when debugging. "Kiwi.Game: Stage specified, but is not a valid option. Set to NONE." is printed even if no stage is specified. It should print, "Kiwi.Game: Stage scaling not specified, defaulting to NONE." and "Kiwi.Game: Stage scaling specified, but {value} is not a valid option. Set to NONE." as error text.
— Reply to this email directly or view it on GitHub https://github.com/gamelab/kiwi.js/issues/129.
Dan Milward
M +64 21 449 901
178 Willis Street – Wellington CBD – Wellington 6011 – New Zealand www.kiwijs.org - www.gamefroot.com http://www.gamefroot.com/leveleditor
Thanks Rani. Will update this in the next version :)
Thanks Ryan. PRs are welcome too :)
Sent from my iPhone
On 8/12/2014, at 8:34 am, Benjamin notifications@github.com wrote:
Thanks Rani. Will update this in the next version :)
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@RaniSputnik Updated it in the latest version thanks! Turns out it was due to an incorrect conditional which always evaluated to true. Doh
The console print is incorrect and that is annoying when debugging. "Kiwi.Game: Stage specified, but is not a valid option. Set to NONE." is printed even if no stage is specified. It should print, "Kiwi.Game: Stage scaling not specified, defaulting to NONE." and "Kiwi.Game: Stage scaling specified, but {value} is not a valid option. Set to NONE." as error text.