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Question: How to generate random samples? #4

Open svperfecta opened 7 years ago

svperfecta commented 7 years ago

From @schneefux on August 5, 2017 6:59

Since (#165) samples are no longer accessible and will be deprecated, I wonder whether it is possible to generate a random sample of matches from our database cache which is not biased towards our users (mostly experienced players in my case)?

Are the UUIDs perfectly random, so that I can select matches in a range of UUIDs, i.e. I pick one random match where the UUID matches 4981e19c-2690-*, pick another where the UUID matches 4981e19c-2691, and so on?

Copied from original issue: gamelocker/vainglory#218

svperfecta commented 7 years ago

From @schneefux on August 5, 2017 9:7

Alternatively / additionally it would be helpful to have a list of random player IDs.

svperfecta commented 7 years ago

This is disabled right now. It can be fixed. Out of interest, what's the use case?

svperfecta commented 7 years ago

Duplicate of #165

svperfecta commented 7 years ago

From @BrianGlory on August 23, 2017 12:36

I often see requests for samples on Discord chat from a variety of community devs. Will refer them to comment here so the requests can be seen more collectively.

svperfecta commented 7 years ago

From @cklugewicz on August 23, 2017 12:41

I think as the API is being used more and more by folks looking to do statistical analysis (rather than the currently more common "show my last few matches"), having the ability to get a truly random sample of matches from a given patch version is absolutely vital. There is currently no way to do that, which makes analysis difficult and any conclusions dependent on the origin of the data set. /samples really needs to exist and to work properly.

svperfecta commented 7 years ago

Yeah, we really need to fix this. Sorry dudes, it just keeps getting prioritized down due to "nobody using it". That said, I think that assumption is wrong, so we need to get back on it.

On Wed, Aug 23, 2017 at 8:41 AM, Chris Klugewicz notifications@github.com wrote:

I think as the API is being used more and more by folks looking to do statistical analysis (rather than the currently more common "show my last few matches"), having the ability to get a truly random sample of matches from a given patch version is absolutely vital. There is currently no way to do that, which makes analysis difficult and any conclusions dependent on the origin of the data set. /samples really needs to exist and to work properly.

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svperfecta commented 7 years ago

This one is blocked right now until we review the changes to the ingest pipeline coming for game 2. Should have a plan by 9/8.

PierreAndreis commented 6 years ago

Any updates?

vaer-k commented 6 years ago

Can we get an update on the status of this endpoint?