Per discussion with @cantsin, it would make sense to separate message into its own broadcast rather than passing in with the Player State as is currently the case.
This would be a step toward solving the problems of time-based message expiry and allow additional details, such as being able to message one person, message people in a certain radius, the entire zone, or a group.
Per discussion with @cantsin, it would make sense to separate message into its own broadcast rather than passing in with the Player State as is currently the case.
This would be a step toward solving the problems of time-based message expiry and allow additional details, such as being able to message one person, message people in a certain radius, the entire zone, or a group.