gamemanual0 / gm0

Game Manual 0 - The most extensive guide out there for FTC
https://gm0.org
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Add Mecanum Kinematics Information #54

Closed NoahBres closed 1 year ago

NoahBres commented 3 years ago

Where is there misleading or incorrect information? Pages referencing mecanum kinematics

What's wrong? Calculating body velocity = forward kinematics Calculating wheel velocities from desired body velocity = inverse kinematics

Clarification is probably good once kinematics start being mentioned for odometry. Odometry requires forward kinematics while what the kinematics refers to now is inverse.

abidingabi commented 3 years ago

I feel like we need to make an "advanced" section under software; I'm probably going to move FSMs and Odometry there, and then forward/inverse kinematics can be added as its own page for some basic mechanisms (differential/mecanum drive, probably an arm?)

NoahBres commented 3 years ago

That would be a good idea. Actually I just realized that the mecanum programming section doesn't even mention the word kinematics. Not sure why I thought it did. It just uses the phrase control equation. Nevertheless, kinematics are going to be mentioned with odo so I think clarification will be necessary. But yea. A list of common kinematics would be cool.