gameprogcpp / code

Game Programming in C++ Code
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Blender exporter update #48

Closed michaeleggers closed 7 months ago

michaeleggers commented 2 years ago

I have updated the exporter script. It is able to write out .gpmesh, .gpskel files as well as a .gpanim file for each action (=animation) from blender. See the documentation at the top of the script what has to be taken care of so the data will end up correctly in the files. Maybe I can add some more controls to the exporter-dialogue to take care of that. Otherwise the script has worked very well for me.

If someone has time to test this and wants to provide feedback, please do so :) I will do my best to fix any issues that may occur :)

Thank you.

Best, Michael

chalonverse commented 2 years ago

This is really neat, thanks for the contribution!

I will do some basic sanity checks on this over the weekend and assuming it works for me I'll merge it.

chalonverse commented 7 months ago

Apologies for not merging this for so long, but it's in now. Thanks again for the contribution.