We currently have a draw circle function which is generally correct (minus some bounds issues pending #4). However we don't have a draw circle filled function to match that of the rectangle ones.
I except this can be done quite easily by using the same logic to find the outer pixels, and then calling horizontal line repeatedly until the circle is completely filled.
We currently have a
draw circle
function which is generally correct (minus some bounds issues pending #4). However we don't have adraw circle filled
function to match that of the rectangle ones.I except this can be done quite easily by using the same logic to find the outer pixels, and then calling horizontal line repeatedly until the circle is completely filled.