Open RobDavenport opened 2 years ago
I would think starting with a tremolo effect would be a good start, given the extreme simplicity. Reverb has the potential to back you into a weird corner for performance, as most reverbs use a crazy amount of CPU horse power or just sound pretty awful.
For note effects, I think some sort of DSL could be neat. See https://nestup.cutelab.nyc or https://100r.co/site/orca.html for inspiration, though something dramatically more traditional would probably be better.
@VegaDeftwing thanks for your suggestion! I have heard about the issues with reverb before 😂 so I agree. I would like to prioritize, as you mentioned, simpler effects like the tremolo, slide, and whatever that awesome chip-tune arpeggiated chords effect.
As for the DSL suggestion, I agree it would be cool, but seems a bit too niche currently.
Edit: This is the effect I'm talking about: https://www.youtube.com/watch?v=4HWHneafZ8w
Lots of retro consoles had built-in features, like reverb, echo, delay, as well as note-level effects like slide or arpeggiators.
I think it would be good to discuss some potential approaches and some effects we could start developing 2-3 effects as a proof-of-concept. The
Phrase
struct already has the array of threeOption<Effect>
to use, so we can easily plug into there.