Open RobDavenport opened 1 year ago
If you add in effects that can setero-ize a sample - reverb, ping-pong delay, widening, etc. I think keeping samples themselves mono is a reasonable limitation. Worst case, someone can just load in two samples and pan each hard left and right. Not saying this is a route you should go, just that it's not unreasonable.
Currently, the
sound_engine
is single channel mono only. We need to support stereo at least. This might have some relation to the effects issue #51 but I think left/right panning shouldn't be limited to only effects.This change would affect a few different areas, both in how
Oscilloscope
displays channels, how sounds are rendered throughcpal
, and also even howSampleData
is stored on the data type. Do we store samples as stereo? Or keep them mono? Theres many ways to do it and currently I don't know what the best approach is, so I'm open to ideas here.