games50 / breakout

Remake of the classic Atari game Breakout!
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Unable to see the blue text on the menu screen (breakout1) #7

Closed RobotWizard11 closed 4 years ago

RobotWizard11 commented 4 years ago

When I press up or down I am unable to see the text turn blue. no blue text

YouLate commented 4 years ago

You just need to change the 103 red value to 0, It worked for me

function StartState:render() -- title love.graphics.setFont(gFonts['large']) love.graphics.printf("BREAKOUT", 0, VIRTUAL_HEIGHT / 3, VIRTUAL_WIDTH, 'center')

-- instructions
love.graphics.setFont(gFonts['medium'])

-- if we're highlighting 1, render that option blue
if highlighted == 1 then
    love.graphics.setColor**(0, 255, 255, 255)**
end
love.graphics.printf("START", 0, VIRTUAL_HEIGHT / 2 + 70,
    VIRTUAL_WIDTH, 'center')

-- reset the color
love.graphics.setColor(255, 255, 255, 255)

-- render option 2 blue if we're highlighting that one
if highlighted == 2 then
    love.graphics.setColor**(0, 255, 255, 255)**
end
love.graphics.printf("HIGH SCORES", 0, VIRTUAL_HEIGHT / 2 + 90,
    VIRTUAL_WIDTH, 'center')

-- reset the color
love.graphics.setColor(255, 255, 255, 255)

end

RobotWizard11 commented 4 years ago

Thank you!!!

Sent from Mailhttps://go.microsoft.com/fwlink/?LinkId=550986 for Windows 10


From: YouLate notifications@github.com Sent: Thursday, May 7, 2020 3:30:45 PM To: games50/breakout breakout@noreply.github.com Cc: Alex Neufville alexneufville@hotmail.com; Author author@noreply.github.com Subject: Re: [games50/breakout] Unable to see the blue text on the menu screen (breakout1) (#7)

You just need to change the 103 red value to 0, It worked for me

function StartState:render() -- title love.graphics.setFont(gFonts['large']) love.graphics.printf("BREAKOUT", 0, VIRTUAL_HEIGHT / 3, VIRTUAL_WIDTH, 'center')

-- instructions love.graphics.setFont(gFonts['medium'])

-- if we're highlighting 1, render that option blue if highlighted == 1 then love.graphics.setColor(0, 255, 255, 255) end love.graphics.printf("START", 0, VIRTUAL_HEIGHT / 2 + 70, VIRTUAL_WIDTH, 'center')

-- reset the color love.graphics.setColor(255, 255, 255, 255)

-- render option 2 blue if we're highlighting that one if highlighted == 2 then love.graphics.setColor(0, 255, 255, 255) end love.graphics.printf("HIGH SCORES", 0, VIRTUAL_HEIGHT / 2 + 90, VIRTUAL_WIDTH, 'center')

-- reset the color love.graphics.setColor(255, 255, 255, 255)

end

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