Closed Eufranio closed 8 years ago
he is not auto-registered,
Then it's maybe a already registered which FastLogin doesn't know.
Sorry?
FastLogin only auto registers player if they are not already registered to protect cracked players from stealing their account by premium players.
Well, here they are not registered, and i'm sure. New players aren't auto registered, they need to use /register.
Do you activated autoRegister in the config?
Yes EDIT: I am auto registered joining my lobby server (1.8 with ProtocolHack, ProtocolLib, Spigot, these stuff), but when i join the first time my Modded 1.7.10 I am not registered.
Do you use BungeeCord and followed the guideline on the main page of this project?
Please activate debug logging in the spigot.yml. And try to login with a premium username that FastLogin and your auth plugin doesn't know.
Yes i followed.
Spigot debug didn't show anything special except some log spam:
Something's taking too long! 'root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.connection.keepAlive.root.levels' took aprox 261.194618 ms
Okay then BungeeCord is responsible for activating it. I need your BungeeCord log at the time.
Is there a BungeeCord debug? There is no stacktraces in the Bungee log when joining (with a premium account not known, ofc).
Is there a BungeeCord debug?
BungeeCord logs everything
here is no stacktraces in the Bungee log when joining (with a premium account not known, ofc).
Doesn't need to be. I just need the debug logging.
Nothing special (?)
07:46:46 [INFO] [/189.81.128.187:59423] <-> InitialHandler has connected
07:46:49 [INFO] [/189.81.128.187:59424] <-> InitialHandler has connected
07:46:50 [INFO] [+] PotterCraft_
07:46:50 [INFO] [PotterCraft_] <-> ServerConnector [MagiTech] has connected
I tested some times, and realized that maybe there is a error in somewhere. I was succesfully registered in 1 of 8 times i tried, and tested with other players, they are registered kinda 1/8 or 1/6 times.
Nothing special (?)
Either FastLogin knows this player, or it's deactivated, because there is a missing "Player {0} uses a premium username"-message
Try to use a dev-build from here: https://ci.xephi.fr/job/FastLogin/changes
Fixed!
Thanks for the info.
When a Premium player joins my server, he is not auto-registered, and have to use /login every time he join. I'm using latest FastLogin from Spigot, and AuthMe Reloaded, latest stable build from Jenkins and AuthMeBridge.
Also i have a Bungee network and a modded server, both with AuthMe and FastLogin. The issue started when i switched from BungeeAuth to AuthMe (as BungeeAuth needs a auth server, i can't use Forced Hosts).