Closed 5igm closed 8 years ago
That's a Sponge/Forge issue
I created a ticket on Sponge's side.
@games647 Thank you very much.
Dose it be fixed?
@games647
You don't need to ping me. I'm already subscribed to this topic by answering to it.
I thought I get a response for this: https://github.com/SpongePowered/SpongeCommon/issues/528
Does it mean the bug has been fixed? In addition, players can use items before they login into server.
In addition, players can use items before they login into server.
I tried it. It's prevented for me.
I installed BloodMagic-1.9.4-2.0.4-56 mod in my server. Some players said they can use "Sacrificial Dagger" before they login. "Sacrificial Dagger" is used to reduce the health of owner to save as energy. In addition, has this bug, https://github.com/SpongePowered/SpongeCommon/issues/528, been fixed in latest sponge?
Just try it out.
Thank you very much.
The problem still exists. https://my.pcloud.com/publink/show?code=XZsTWWZQ3JTnXviuybi2i8H3UcTXHhBxzwX
Do you still notice here? @games647
That's not a Flexible Login issue
Should I report this to spongeforge?
Yes
I think this issue should be opened. If you cannot deny drop items before player authorized you should save inventory when player disconnected, then load when player succesfully logged and authorized.
I think not a sponge problem.
@hunter688
I think not a sponge problem.
I think it is, if there is an event for it and you cancel it, but the item will be still removed from the inventory. (and it's not only client side.)
https://github.com/games647/FlexibleLogin/issues/34#issuecomment-243394760 The problem is still existing. Now, if people use "q" to try to drop some items before login, items will not be dropped on the ground, but items will be deleted.