gamewavefans / GameWaveFans

A fan project to document and emulate the only Canadian gaming console, the GameWave (ZAPiT, 2005-2009)
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Licensing, copyright, and us! #1

Open namgo opened 1 year ago

namgo commented 1 year ago

Setting this as our first issue (<3) because it's important!

What kind of copyright laws are we worried about here, what do others do?

We shouldn't write full ISOs to gh for a number of reasons, but what about decompiled lua?

I could write reproduction steps as a script; given public tools and files from the dvd isos, here's what you can do to follow along. Basically keeping code that's directly reverse engineered out of the repo?

halamix2 commented 1 year ago

I wouldn't put decompiled Lua code in the repo, I think providing tools and a manual how to use them on user-provided game data should be OK.

halamix2 commented 5 months ago

Also, for the license I was thinking about using MIT or Apache license 2.0; I don't want to use GPL here, as it's viral and code reusability is a bit worse