gammata / TA-Unofficial-Patch-Install

the TA Unofficial patch that incorporates FunkyFr3sh's cncddraw implementation to make TA run smoothly on modern systems (Windows 10 and later)
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Commander Ghosting Bug - fix #10

Open gammata opened 1 year ago

gammata commented 1 year ago

Some detail on the bug: the engine updates the absolute position of one unit per tick, and cycles thru all 1500 units... The commander is unit 0 and the algorithm iterates to unit 1 before actually updating the commander's position. Hence it takes 52 seconds to update the other 1500 units at the start of the game, that don't exist yet, before updating the Commander's position

ageekhere commented 9 months ago

Does this bug affect

  1. When watching a replay the Commanders are in the wrong locations for the first 52 seconds
  2. When playing multiplayer games you can see your opponent's Commander incorrectly near your base for the first 52 seconds.

Any update on if this is fixable?