When loading a simulation and printing either z, a z-component (e.g. vz, az) or a component that relies that z (e.g. r, vr), it appears that z is always zero and therefore everything's incorrect. I tried an earlier version, before some recent changes to the snapshot class, and it worked fine, so I'm guessing there was a bug introduced in the recent changes. It obviously only affects 3d simulations.
When loading a simulation and printing either z, a z-component (e.g. vz, az) or a component that relies that z (e.g. r, vr), it appears that z is always zero and therefore everything's incorrect. I tried an earlier version, before some recent changes to the snapshot class, and it worked fine, so I'm guessing there was a bug introduced in the recent changes. It obviously only affects 3d simulations.