We need passive skill banks for some things. We should make it like the skill banks, where it's just the name of the passive underscored. So "Spinal Shock" becomes "spinal_shock.bnk"
Spinal Shock:
spinal_shock_play
spinal_shock_recharge (when the cooldown is up)
Second Skin:
second_skin_play
second_skin_recharge (when the cooldown is up)
Spirit of the Scorpadillo:
scorpadillo_shell_play
scorpadillo_shell_recharge
Automated Healing:
automated_healing_play (same as nurse goblin sound probably)
Life in Death:
life_in_death_play (same as automated healing probably. has same animation)
Lord Glockendaryl:
launch_key (this is for the glockenspiel armor passive where you shoot keys. Just use the glockenspiel key shooting sound)
Psychic Saws:
launch_saw
Rock Suit:
rock_suit_play
Spirit Omar:
omar_start (when he begins spinning and rotating around you)
We need passive skill banks for some things. We should make it like the skill banks, where it's just the name of the passive underscored. So "Spinal Shock" becomes "spinal_shock.bnk"
Spinal Shock:
Second Skin:
Spirit of the Scorpadillo:
Automated Healing:
Life in Death:
Lord Glockendaryl:
Psychic Saws:
Rock Suit:
Spirit Omar:
Spirit Shiv:
Grabby Fingers: