Open gap9269 opened 7 years ago
~Use Music_Playback_Speed RTPC to set music to 86% in tear maps~
Add computer Science 103 platform stuff to loose objects, use in city of ghosts for green plats
use laser fence on/off too instead of door lock sound
Sire Cymbal:
Don pecker collapse
Ambience (only listed ones for old maps or ones that need a blend)
these can be 'tear ambiences' that you just place in the map, then use a normal ambience as a bed for the rest of it
X ambience_camp_inferno (Napoleon's CH4 camp)
Princess Room Stuff:
X princess_lever (when she pulls the lever in her room) X princess_belt_start X princess_belt_stop X princess_portal_power_on X princess_portal_activate
Science:
X save_scientist (a little noise for when the red bubble fades out)
History:
X small_tear_loop_start (the tiny tears into the new map branches. Plus the one behind the great wall we never did) X history_flag_change
Inferno:
X cutscene_minotaur_tim_transform (same as gorilla tim, but needs to change for when the ground breaks and he falls)
Misc:
X map_glitch (plays each time a map glitches out. Not the constant ones, but the more significant, spaced out glitches. It's used a lot so maybe just put this in the global bank)
X cutscene_locker_alarm (For when you break into Paul's locker) X cutscene_locker_alarm_stop
X cutscene_party_noise (classic party confetti farty noise in the janitor's closet scene when confetti falls)
Move to loose objects (keep in their normal banks tho)
X object_block_crumble X frankenstein_gate_raise
Weasel Quest:
X weasel_death (starts with the hand appearing)
Watson Quest