Closed gaperez64 closed 3 months ago
See here for an example of this behavior.
It might be that the main process is stuck waiting for the unreal one and after the signal it realizes it was already marked as realizable? Rather it looks like it defaults to REALIZABLE when killed, so I'm marking this as a bug.
@michaelcadilhac fixed this in 976dee79d419a3ed1fbbf2b9e19adb4e8f4debbc
See here for an example of this behavior.
It might be that the main process is stuck waiting for the unreal one and after the signal it realizes it was already marked as realizable? Rather it looks like it defaults to REALIZABLE when killed, so I'm marking this as a bug.