Open Sikatsu opened 8 years ago
Would it be enough to add a way to denote which spawnpoints a wave shouldn't be using? Like, instead of spawnpoints
, you could type banned-spawnpoints
, or perhaps you'd have an extra node like use-spawnpoints-complement: true
(default false
). Assuming the last one, you would simply mention the boss spawnpoints in all of your non-boss waves and set the setting to true
, while in all of your boss waves, you'd mention the specific spawnpoint(s) and leave the setting to its default of false
.
Maybe adding a new tool in the arena setup with boss-spawnpoints could be a simpler solution to this. Setting just 1 spawnpoint would make the boss always spawn there, setting multiple it will spawn on the nearest to a player.
Hey everyone,
My arena is quite big and I actually want a seperate island for the bosses to spawn, so that spawnpoint is only used for bosses.
I know I can add spawnpoints for every wave, so I did set a spawnpoint where bosses will only spawn, But the other waves will also spawn there. When i add spawnpoints to every wave except the spawnpoint for the boss, the mobs will spawn by 1 at each spawnpoint, instead of still using the nearest one.
I'd like to see an option to disable spawnpoints for some waves, so I can disable the boss spawnpoint for every other normal wave.
Thanks.