Describe this change in 1-2 sentences:
Prevent the next wave from occuring if there are more mobs alive than the defined amount, if clear-wave-before-next is true
Problem
Allows users to define at what point to trigger the next wave, preventing players from spending ages to find the last baby zombie hiding somewhere in the corner.
GitHub issue: #706
Solution
Instead of checking if there are no more monsters alive, check if there are less or the same amount of mobs alive as the wave-threshold.
Summary
Problem
Allows users to define at what point to trigger the next wave, preventing players from spending ages to find the last baby zombie hiding somewhere in the corner.
Solution
Instead of checking if there are no more monsters alive, check if there are less or the same amount of mobs alive as the wave-threshold.