Open nextgen-networks opened 5 years ago
Will do within the next week!
I've rebased the branch on the 18.0 release: https://github.com/garbear/kodi-steamlink/commits/steamlink-18
Hi there.
Tried to compile the new branch on a Lubuntu 18 system, but no steamlink folder came out. Is there any special flags needed to change target?
Jipp I set up an docker build environment and successfully compiled for ubuntu - but how to compile for steam-box? Would be great to have updated instructions on how to build for steam-box in docs.
Kodi for Steam Link needs to be built with the Steam Link SDK. I'll try to update the Leia branch later today.
Updated: https://github.com/garbear/steamlink-sdk/tree/kodi-18. I'm running a test compile now
@garbear Thanks for your ongiong work to port kodi! 👍 I also set up a new environment with the kodi-18 branch and tried to build. I got an error that leads me to the assumption that the build script needs some config polishing because it tries to build aclocal for x86_64-linux-native:
make -C x86_64-linux-native make[2]: Entering directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/native/m4-native/x86_64-linux-native' CDPATH="${ZSH_VERSION+.}:" && cd . && /data/steamlink-sdk/kodi-deps/x86_64-linux-gnu-native/bin/aclocal -I m4 /bin/bash: /data/steamlink-sdk/kodi-deps/x86_64-linux-gnu-native/bin/aclocal: No such file or directory Makefile:1562: recipe for target 'aclocal.m4' failed make[2]: *** [aclocal.m4] Error 127 make[2]: Leaving directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/native/m4-native/x86_64-linux-native' Makefile:30: recipe for target 'x86_64-linux-native/src/m4' failed make[1]: *** [x86_64-linux-native/src/m4] Error 2 make[1]: Leaving directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/native/m4-native' Makefile:64: recipe for target 'm4-native' failed make: *** [m4-native] Error 2 make: Leaving directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/native' root@e1a837601156:/data/steamlink-sdk/examples/kodi#
autoconf. autoconf: error: no input file bash: .: filename argument required .: usage: . filename [arguments] root@e1a837601156:/data/steamlink-sdk/examples/kodi# autoconf autoconf: error: no input file root@e1a837601156:/data/steamlink-sdk/examples/kodi#
That's by design. Kodi builds a toolchain of around 20 native programs before building the remaining depends and the main app.
Ah OK. Then wen have it to be build.
Any idea how to solve that not found "aclocal"? :-)
Did you try sudo apt-get install automake autopoint build-essential cmake curl default-jre doxygen gawk git gperf libcurl4-openssl-dev libtool swig unzip zip zlib1g-dev wget pkg-config python
?
Checked the packages you posted and seems they are in place:
Reading package lists... Done Building dependency tree Reading state information... Done automake is already the newest version (1:1.15.1-3ubuntu2). build-essential is already the newest version (12.4ubuntu1). cmake is already the newest version (3.10.2-1ubuntu2). default-jre is already the newest version (2:1.10-63ubuntu1~02). doxygen is already the newest version (1.8.13-10). gawk is already the newest version (1:4.1.4+dfsg-1build1). libtool is already the newest version (2.4.6-2). pkg-config is already the newest version (0.29.1-0ubuntu2). python is already the newest version (2.7.15~rc1-1). unzip is already the newest version (6.0-21ubuntu1). zip is already the newest version (3.0-11build1). zlib1g-dev is already the newest version (1:1.2.11.dfsg-0ubuntu2). gperf is already the newest version (3.1-1). swig is already the newest version (3.0.12-1). autopoint is already the newest version (0.19.8.1-6ubuntu0.1). curl is already the newest version (7.58.0-2ubuntu3.5). git is already the newest version (1:2.17.1-1ubuntu0.4). libcurl4-openssl-dev is already the newest version (7.58.0-2ubuntu3.5). wget is already the newest version (1.19.4-1ubuntu2.1). The following packages were automatically installed and are no longer required: libc++-7-helpers liblldb-7-dev Use 'sudo apt autoremove' to remove them. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded.
Maybe a dirty build directory? Can you try building from scratch?
... jepp I can do a cleanup. But had build an configured this docker container some hours before. This was also the first build attempt with fresh downloaded sources.
Here are the commands to reproduce the build enviromnent:
docker run --name nextgen-gcc01 --rm -i -t -v REPLACEthisWITHyourDRV:/data cjdb/amcpp-stdlib
apt-get update && apt install mc sudo automake autopoint build-essential cmake curl default-jre doxygen gawk git gperf libcurl4-openssl-dev libtool swig unzip zip zlib1g-dev wget pkg-config python -y && apt-get upgrade -y && apt-get dist-upgrade -y && apt autoremove
cd /data
git clone -b "kodi-18" https://github.com/garbear/steamlink-sdk.git
REPLACEthisWITHyourDRV = your drive/folder you may map your build-env to
Can you post your Dockerfile? I'll try running it and see if I can repro
Sorry publich dockerfile was not posted by maintainer :-/ -> https://hub.docker.com/r/cjdb/amcpp-stdlib
... but i found his github ;-) https://github.com/cjdb/docker
I can't reproduce your error. Is it possible to reproduce on a clean installation of Ubuntu 18.04 with the above packages installed?
OK i'll do a clean ubuntu install and send you a feedback.
Is it possible that you publish a "test" or final package of your build in meantime?
Thanks for your support!
@garbear ... build is still running :-) I don't got the file/folder not found error in the early build stage. Now building with named volume within docker.
Assumption: Docker/Docker file filter driver has problems with mapped drives/folders on Windows Server 2016 host. Maybe file/folder name length. Maybe some character issue.
@garbear building took ages - and did not finish successfully :-/
Here is the output i get when i try to build: make -C armv7a-cros-linux-gnueabi-release make[2]: Entering directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/target/libxkbcommon/armv7a-cros-linux-gnueabi-release' YACC src/xkbcomp/parser.c ./build-aux/ylwrap: line 176: yacc: command not found Makefile:1637: recipe for target 'src/xkbcomp/parser.c' failed make[2]: [src/xkbcomp/parser.c] Error 127 make[2]: Leaving directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/target/libxkbcommon/armv7a-cros-linux-gnueabi-release' Makefile:26: recipe for target 'armv7a-cros-linux-gnueabi-release/.libs/libxkbcommon.la' failed make[1]: [armv7a-cros-linux-gnueabi-release/.libs/libxkbcommon.la] Error 2 make[1]: Leaving directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/target/libxkbcommon' Makefile:129: recipe for target 'libxkbcommon' failed make: *** [libxkbcommon] Error 2 make: Leaving directory '/data/steamlink-sdk/examples/kodi/kodi-src/tools/depends/target'
Did you had any success in building and like to publish your result?
FWIW I can build this on my Arch system. Too tired to test if it actually works or if it is usable today, though.
I noticed the build system is not quite error resistant - for example, if a file is not downloaded correctly, it will error out with an obscure error message (of course one good hint is that is fails while extracting a file). I needed to reset the directory many times, since the script seems to be not able to always pick on from a point of failure. Also, there are some issues if building in a non-english (?) locale. I needed to set LANG=C.
nextgen-networks: There is a clear message in your output, it does not find yacc. On Arch, it is a part of bison (The GNU general-purpose parser generator). I had it installed, although it is not mentioned in the dependencies (which might be distro specific ... perhaps bison is puled in on others, while not on others).
EDIT: noticed bison is pulled in by build-essentials being in group base-devel on Arch; seems like quite a generic / important thing, surprising it is not pulled in on your system. Are you sure you have installed everything listed in requirements and garbear here?
@WildPenquin Thanks for your hint! deleted the build folder a couple of minutes before your post ;-)
Installed bison (apt-get install bison -y) now and running the build script again... ... keeping fingers crossed and will report back here with results.
... and jipp i'm absolutely sure all components/packages mentioned by @garbear have been installed before.
The build succeeded on my ubuntu 18.04 install. It took 90 minutes on my work machine, but that's compiling on 20 HT cores. Here's the result:
https://github.com/garbear/kodi-steamlink/releases/tag/v18.0-2019-02-08
I haven't tested on Steam Link hardware since beta 3. Performance had drastically decreased from 17.6, but it's possible that https://github.com/xbmc/xbmc/pull/15286 has improved performance since then.
@garbear I was also successful in compiling Kodi. Installed your version and mine also - unfortunately tv-playback is nut usable anymore :-/ Sound is played but video is degraded to a still image of the first received full frame.
The latest Krypton stable did not face those problems. Seems Kodi needs heavy fine tuning to gain a usable mode on the elderly marvel steamlink ...
Unfortunately this seems to be the case. Leia is just more cpu-intensive than Krypton.
wonderful work! :) I am impatient to give it a try... just a noob question : how do you use it without mouse or keyboard...?
It would be fantastic to have a new branch with the Kodi 18.0 final released today: https://kodi.tv/article/kodi-180
Thanks for your hard work!