Closed zach-morris closed 6 years ago
I can't reproduce. When starting a core I see:
Debug Print: GAME: ------------------------------------
Debug Print: GAME: Loaded DLL for game.libretro.2048
Debug Print: GAME: Client: 2048 at version 1.0.0
Debug Print: GAME: Valid extensions:
Debug Print: GAME: Supports VFS: yes
Debug Print: GAME: Supports standalone execution: yes
Debug Print: GAME: ------------------------------------
Debug Print: RetroPlayer[AUDIO]: Initializing audio
Debug Print: RetroPlayer[VIDEO]: Initializing video
Debug Print: RetroPlayer[RENDER]: Initializing render manager
Debug Print: RetroPlayer[INPUT]: Initializing input
Debug Print: RetroPlayer[PLAYER]: Opening standalone
Debug Print: GameClient: Loading game.libretro.2048 in standalone mode
Debug Print: AddOnLog: 2048: Libretro input bindings:
Debug Print: AddOnLog: 2048: ------------------------------------------------------------
Debug Print: AddOnLog: 2048: Port: 0, Device: RETRO_DEVICE_JOYPAD, Feature: RETRO_DEVICE_ID_JOYPAD_LEFT, Description: Left
Debug Print: AddOnLog: 2048: Port: 0, Device: RETRO_DEVICE_JOYPAD, Feature: RETRO_DEVICE_ID_JOYPAD_UP, Description: Up
Debug Print: AddOnLog: 2048: Port: 0, Device: RETRO_DEVICE_JOYPAD, Feature: RETRO_DEVICE_ID_JOYPAD_DOWN, Description: Down
Debug Print: AddOnLog: 2048: Port: 0, Device: RETRO_DEVICE_JOYPAD, Feature: RETRO_DEVICE_ID_JOYPAD_RIGHT, Description: Right
Debug Print: AddOnLog: 2048: Port: 0, Device: RETRO_DEVICE_JOYPAD, Feature: RETRO_DEVICE_ID_JOYPAD_START, Description: Start
Debug Print: AddOnLog: 2048: Port: 0, Device: RETRO_DEVICE_JOYPAD, Feature: RETRO_DEVICE_ID_JOYPAD_SELECT, Description: Pause
Debug Print: AddOnLog: 2048: ------------------------------------------------------------
Debug Print: AddOnLog: 2048: Setting libretro pixel format "XRGB8888"
Debug Print: GAME: ---------------------------------------
Debug Print: GAME: Base Width: 376
Debug Print: GAME: Base Height: 464
Debug Print: GAME: Max Width: 376
Debug Print: GAME: Max Height: 464
Debug Print: GAME: Aspect Ratio: 1.000000
Debug Print: GAME: FPS: 60.000000
Debug Print: GAME: Sample Rate: 30000.000000
Debug Print: GAME: Region: NTSC
Debug Print: GAME: ---------------------------------------
Debug Print: GAME: Correcting audio and video by 1.066667 to avoid resampling
Debug Print: GAME: Audio sample rate normalized to 32000
Debug Print: GAME: Video frame rate scaled to 64.000000
Debug Print: GAME: In-game saves (save ram) loaded from special://masterprofile/Savestates/InGameSaves/game.libretro.2048.sav
Debug Print: GAME: No in-game saves (rtc) to load
Debug Print: RetroPlayer[PLAYER]: Using game client game.libretro.2048
Debug Print: RetroPlayer[PLAYER]: Closing OSD via speed change (1.000000)
Debug Print: RetroPlayer[VIDEO]: Creating video stream - format 0RGB32, 376x464, 0 deg
Debug Print: RetroPlayer[RENDER]: Configuring format 0RGB32, 376x464, 0 deg
Debug Print: RetroPlayer[RENDER]: Renderer configured on first frame
Debug Print: RetroPlayer[RENDER]: Creating renderer for OpenGL
Debug Print: RetroPlayer[RENDER]: Configuring buffer pool
Debug Print: RetroPlayer[RENDER]: Creating render buffer for buffer pool
Debug Print: Previous line repeats 1 times.
OK. A little more testing. I could get 2048 to work if I navigate to: Addons>My Addons>Game Addons>2048>Settings Window>Run Or Home screen>Widget>2048
15:01:09.447 T:140735305183232 DEBUG: AddOnLog: 2048: ------------------------------------------------------------
15:01:09.447 T:140735305183232 DEBUG: AddOnLog: 2048: Setting libretro pixel format "XRGB8888"
15:01:09.447 T:140735305183232 INFO: GAME: ---------------------------------------
15:01:09.447 T:140735305183232 INFO: GAME: Base Width: 376
15:01:09.448 T:140735305183232 INFO: GAME: Base Height: 464
15:01:09.448 T:140735305183232 INFO: GAME: Max Width: 376
15:01:09.448 T:140735305183232 INFO: GAME: Max Height: 464
15:01:09.448 T:140735305183232 INFO: GAME: Aspect Ratio: 1.000000
15:01:09.448 T:140735305183232 INFO: GAME: FPS: 60.000000
15:01:09.448 T:140735305183232 INFO: GAME: Sample Rate: 30000.000000
15:01:09.448 T:140735305183232 INFO: GAME: Region: NTSC
15:01:09.448 T:140735305183232 INFO: GAME: ---------------------------------------
15:01:09.448 T:140735305183232 DEBUG: GAME: Correcting audio and video by 1.066667 to avoid resampling
But if I navigate into Home Screen>Games>Game Addons>2048 It will fail with same log as initial post.
merged https://github.com/xbmc/xbmc/pull/13989. can you test? no rush
Confirmed fixed
Issue: Selecting any core (eg. 2048, DOSBOX, ScummVM, etc) in Games causes "Failed to Play Game" message
Version Tested:
Log: