Open GoogleCodeExporter opened 8 years ago
Referring to Multi-Floor checking, an algorithm can check if a message is
received
from a another player that is not on the screen and filter messages that are
sent by
those players.
Reason: this resolves the problem of the player character being at a secure
location
while also being close to depots or other crowded places, at which places people
yell, usually selling stuff, but users should be able to ignore those yells
because
they do not pose a threat to the player character. This will make the Alarm
even more
precise when it comes to ringing.
Original comment by genoso...@gmail.com
on 25 Nov 2007 at 3:03
Original issue reported on code.google.com by
genoso...@gmail.com
on 23 Nov 2007 at 5:57