When a character reaches a certain waypoint, like the Wait Waypoint, the
character will be looking to a certain direction for a period of time.
This may look suspicious to other players. Turning the character to the
front (for example) makes the waiting look more human-like.
Original issue reported on code.google.com by sonic5....@gmail.com on 30 Dec 2007 at 4:48
Original issue reported on code.google.com by
sonic5....@gmail.com
on 30 Dec 2007 at 4:48