It seems as though we cannot add subassets to prefabs or scenes. If this is not possible by some means, then we should provide a way to customize how/where ScriptableObject elements are created. Consider providing a factory type to ReorderableListAttribute.
It seems as though we cannot add subassets to prefabs or scenes. If this is not possible by some means, then we should provide a way to customize how/where ScriptableObject elements are created. Consider providing a factory type to ReorderableListAttribute.