To keep the issue tracker relatively uncluttered, this is a list of things that we've decided to lower the priority on, for one reason or another. When it's time to do one, we'll take it out of this issue, and put it in its own issue.
Backlog
Sprite animations (possibly addressed in #15)
Moving platforms (possibly addressed in #22)
De-jank the physics engine
Contiguous pieces of map (like 4 adjacent tiles) should be one obj
To keep the issue tracker relatively uncluttered, this is a list of things that we've decided to lower the priority on, for one reason or another. When it's time to do one, we'll take it out of this issue, and put it in its own issue.
Backlog