garykac / woven

A tabletop game of tactical magecraft
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Element philosophies. #15

Closed blinks closed 6 years ago

blinks commented 6 years ago

Get things to the point where you can look at a card's effect and know its element without knowing anything else.

I tried to take as many dimensions as I could and split them between elements so they all felt significantly different right off the bat.

blinks commented 6 years ago

I believe the fallback spells can all be neutral, and I think you only need two at this point:

I think everything else can be drafted, or a spell on your home card.

blinks commented 6 years ago