garykac / woven

A tabletop game of tactical magecraft
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Thoughts on Tendrils and Charges. #18

Open blinks opened 6 years ago

blinks commented 6 years ago

Drop charges entirely, emphasize tendrils as your army on the map.

This carries over to the spells, of course:

blinks commented 6 years ago

If tendrils have "hp" or a shield value on the back, normal damage spells intuitively work against them directly. Two possible soak methods:

blinks commented 6 years ago

This change also means that "passed" tendrils (those you've left behind you) are still useful as a defensive mechanism.