garykac / woven

A tabletop game of tactical magecraft
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Action points #9

Closed garykac closed 6 years ago

garykac commented 6 years ago

Since there is a hex map with various terrain, there should be action points so that moving into difficult terrain costs more than easy terrain.

Terrain:

These costs compete with spending APs to cast spells:

Players get 3 APs per turn.

garykac commented 6 years ago

Having roads move 2 spaces is sometimes odd (leftover 1/2 point), so remove it.

Terrain:

Magic:

Players get 3 AP per turn