Open maverick74 opened 4 years ago
JSSpeccy simply does not have time to run at the right speed.
I received a couple of patches from a contributor who I'm not sure is on Github, with various fixes to the audio code, but I haven't had chance to review them or generally maintain this project for a long time. @mistificator, as your fork is in active development, would you be interested in picking these up? I'd be happy to pass them on to you if so.
I received a couple of patches from a contributor who I'm not sure is on Github, with various fixes to the audio code, but I haven't had chance to review them or generally maintain this project for a long time. @mistificator, as your fork is in active development, would you be interested in picking these up? I'd be happy to pass them on to you if so.
I slightly refactored sound routines in my fork of project, so now they live in WebWorker and sound quality is pretty good on PC, without crackles and pauses, but sound still have performance troubles on webOS and Android. Of course I will glad to apply patches, may be they will be the solution to these troubles.
Would be really nice to get this fixed!!! Other non-opensource JS speccy emulators already run it nicely (QAOP, for example)
I've tried JSSpeccy in various Browsers (Firefox/Edge/Falkon) and various Platforms (Windows/Linux (either desktop or android)) and sound is very far from perfect.
In it accompanied with weird noises and constantly pausing.
What's wrong with it?