Open ryanleesipes opened 8 years ago
Yes, there are people working on Linux porting (at least, at some rate). I'll look into a few more issues myself when I get time (I noticed some recent commits kind of messed things up).
@gavanw I am very pleased with this answer :smile:
I got it to run on linux with the following steps
cmake .
make
@ristew's steps worked for me on macOS with these additional steps before doing cmake .
This requires homebrew be installed.
brew install cmake
brew install GLEW
brew install SFML
It also seems necessary to run the game from the terminal ./VoxelQuest
rather than double-click it. And don't forget to get the data
directory from this .rar
: http://gavanw.itch.io/vqiso
Cool, thanks for the info! The terminal run thing might be due to Apple's weird app-packaging, could be wrong though.
On Tue, Jan 9, 2018 at 12:51 PM, Noah notifications@github.com wrote:
@ristew https://github.com/ristew's steps worked for me on macOS with these additional steps before doing cmake .
This requires homebrew https://brew.sh be installed.
brew install cmake brew install GLEW brew install SFML
It also seems necessary to run the game from the terminal ./VoxelQuest rather than double-click it. And don't forget to get the data directory from this .rar: http://gavanw.itch.io/vqiso
— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/gavanw/vqisosmall/issues/12#issuecomment-356410152, or mute the thread https://github.com/notifications/unsubscribe-auth/AO5UohTVKIoe_3oJQGyHRN4rfL3V7cVtks5tI9FQgaJpZM4KNGmB .
Considering it is open source, I think you could capture more contributors by supporting a Linux build.