Updated the invalid empty.sdf link in the doc with the correct one.
Using the given sample code for scripting the trajectory of the walking actor, resulted in an unrealistic sliding motion as opposed to the realistic walking animation shown in the sample gif. To correct this issue, the <interpolate_x> tag was added to the <animation> tag in the sample code and explanation was added for the same.
Added some explanation for the type attribute in <trajectory> tag.
🦟 Bug fix
Fixes https://github.com/gazebosim/garden-tutorial-party/issues/1932
Summary
empty.sdf
link in the doc with the correct one.<interpolate_x>
tag was added to the<animation>
tag in the sample code and explanation was added for the same.type
attribute in<trajectory>
tag.