gazebosim / gazebo-classic

Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
http://classic.gazebosim.org/
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Improve accuracy of sonar sensor readings #1746

Open osrf-migration opened 9 years ago

osrf-migration commented 9 years ago

Original report (archived issue) by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).


from pull request #1879:

hybrid approach could be used:

use collision detection to generate contact points pick one (or more) of the points and do a ray cast to find the closest point along that line

osrf-migration commented 9 years ago

Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


Can you add a world file corresponding to that image you posted in pull request #1879? We can use that to make a test.

osrf-migration commented 9 years ago

Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).


It's the world/sonar_demo.world. If you move the box slightly away from the center of the cone or just use a sphere instead of a box, then it starts to give different contact points

osrf-migration commented 9 years ago

Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


Ok, can you post a patch so that world will show the behavior when it starts up?

osrf-migration commented 8 years ago

Original comment by Jean-Francois Dupuis (Bitbucket: jfdupuis).


Related Issue #2000 has attached world and plugin that should help exhibit that behavior.

osrf-migration commented 8 years ago

Original comment by Nate Koenig (Bitbucket: Nathan Koenig).