Open osrf-migration opened 8 years ago
Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
There's also an issue supporting materials embedded inside collada or obj files. If you add a custom mesh from these formats which has its own material, the material doesn't show and instead we see the default material. That's happening because the editor adds material tags which override the original material.
To reproduce:
Open the model editor
Click on Add
a custom mesh
For dae, choose the cordless_drill
mesh. For obj, choose the cloverleaf_exchange
one.
Once the mesh is loaded in the editor, it looks grey. It also looks grey when you save it.
After saving, you can manually remove the material tag from the sdf file and check that the textures load properly then.
Original report (archived issue) by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
Insert a box into the model editor
Right click for the link inspector, and go to the visual tab
Change material from Grey to Blue and press ok - nothing changes.