Closed elle-miller closed 2 years ago
Hello Elle. We tried to document all the required changes for deprecated methods in https://github.com/osrf/gazebo/blob/gazebo11/Migration.md. Looking at the commit you mention seems like the deprecation cycle started in gazebo8. Anyway, You can check the API changed documented if you search the Changelog document by SetAxis
. Hope it helps.
@j-rivero
Hi Jose, thanks for the help.
Unfortunately I have been unable to track down the replacement function for SetAxis in the Changelog. The only mention of the function is for Gazebo 7->8 when math
was updated to ignition::math
.
I see that the function ResolveAxisXyz
was added in last commit f946cb3edbft (2020) "add helper function for resolving joint axis, pass resolved frame to Joint::SetAxis to simplify engine-specific code", but this doesn't make sense to me as I thought SetAxis was deprecated in @chapulina 's commit 5a0c75458 (2017) as mentioned in initial post.
this->SetAxis(0, this->ResolveAxisXyz(0));
(physics/Joint.cc line 380)
I have searched through the commits around the deprecation but it remains unclear to me what was replaced (and what I should use now). If you have any further advice or help to offer that would be greatly appreciated - cheers! :)
Hi Jose, thanks for the help.
You are welcome.
Unfortunately I have been unable to track down the replacement function for SetAxis in the Changelog. The only mention of the function is for Gazebo 7->8 when
math
was updated toignition::math
.
I think that is exactly was is being done in https://github.com/osrf/gazebo/commit/5a0c754589e406d0b0104fd12edaa1430c72d1ab
I have searched through the commits around the deprecation but it remains unclear to me what was replaced (and what I should use now). If you have any further advice or help to offer that would be greatly appreciated
From the Changelog:
Deprecation: void SetAxis(unsigned int _index, const math::Vector3 &_axis) = 0
Replacement: void SetAxis(const unsigned int _index, const ignition::math::Vector3d &_axis) = 0
The function is now using ignition::math input types instead of native Gazebo code, that should be the change you need to make.
Hi,
When simulating a mobile robot in Gazebo 11 using controller code written for Gazebo 9, I am noticing funny motion behaviour e.g. velocity controller works perfectly in x direction but not for y or z.
I use the function 'SetAxis' from /gazebo/physics in my code, which I noticed was deprecated by @chapulina in commit
5a0c754589e406d0b0104fd12edaa1430c72d1ab
.If my previous code was:
passivejoint->SetAxis(0, axis_);
What should I now include/replace it with?
Thank you! Elle