Open osrf-migration opened 11 years ago
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).
The RTQL8 physics engine uses this library. My superficial comparison of the FCL source code to Bullet's collision source code, indicates that Bullet has a lot more Cache-optimizing aspects. This may make it a little tougher to read, but potentially faster on the architectures it's been tested on.
The real proof would be building, running, and testing the code.
Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
Until 2.0
Original report (archived issue) by Nate Koenig (Bitbucket: Nathan Koenig).
Look into Flexible Collision Library: https://github.com/flexible-collision-library
This might be faster than ODE and/or Bullet's collision library.