Open osrf-migration opened 11 years ago
Original comment by Andrei Haidu (Bitbucket: ahaidu).
bump
A frame visualization mode, something similar to: Right Click -> View -> Frames , I think would be very useful
Original comment by Nate Koenig (Bitbucket: Nathan Koenig).
Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
I'm also working on some frame visualization for the Apply Force GUI, and it is needed on the Model Editor as well.
I think we should decide on a standard way of representing frames across all tools.
This will be probably tricky, but it would be great to visually tell if it's a model frame, or a link frame, collision, visual...
This is the current state of the Force GUI, the thin lines represent the link frame.
Pros: It stretches outside of the link, no need to view transparent.
Cons: Might become too cluttered; No direction.
I have an old implementation of frame visuals for the model editor here (2ee18d8203dbe65d175f7d7914f6e19b55d52a0e), I'll share a screen shot when I can, but it basically looks like the joint visuals, just smaller and without arrow heads.
Pros: More compact, shows direction.
Cons: Very similar to joint visuals, disappears inside model.
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).
Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
Since my last comment:
It was decided not to add link frame / CoM visuals to the apply force dialog, so the screenshot above was never merged.
A line-style origin visual for the world was added in pull request #1700
Pull request #1762 adds small visuals for the link frames - no model, collision or visual frames yet.
Original report (archived issue) by John Hsu (Bitbucket: hsu, GitHub: hsu).