Builds on top of Qt to provide widgets which are useful when developing robotics applications, such as a 3D view, plots, dashboard, etc, and can be used together in a convenient unified interface.
Source or binary build?
source build: gz-gui7 branch, commit: a9605c0f61333411d057d1e8fca34ba9c28b02db
If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
Rendering plugin: ogre2
[x] GUI rendering error.
[x] running on real hardware
On Mac OS, open a terminal and type system_profiler SPDisplaysDataType. Copy the output here.
Apple M1 Pro:
Chipset Model: Apple M1 Pro
Type: GPU
Bus: Built-In
Total Number of Cores: 16
Vendor: Apple (0x106b)
Metal Family: Supported, Metal GPUFamily Apple 7
Displays:
Color LCD:
Display Type: Built-in Liquid Retina XDR Display
Resolution: 3456 x 2234 Retina
Main Display: Yes
Mirror: Off
Online: Yes
Automatically Adjust Brightness: No
Connection Type: Internal
[x] Please, attach the ogre.log or ogre2.log file from ~/.gz/rendering
```
15:16:15: Creating resource group General
15:16:15: Creating resource group Internal
15:16:15: Creating resource group Autodetect
15:16:15: SceneManagerFactory for type 'DefaultSceneManager' registered.
15:16:15: Registering ResourceManager for type Material
15:16:15: Registering ResourceManager for type Mesh
15:16:15: Registering ResourceManager for type Mesh2
15:16:15: Registering ResourceManager for type OldSkeleton
15:16:15: MovableObjectFactory for type 'ParticleSystem' registered.
15:16:15: ArchiveFactory for archive type FileSystem registered.
15:16:15: ArchiveFactory for archive type Zip registered.
15:16:15: ArchiveFactory for archive type EmbeddedZip registered.
15:16:15: DDS codec registering
15:16:15: FreeImage version: 3.18.0
15:16:15: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
15:16:15: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,psb,cut,xbm,xpm,gif,hdr,g3,sgi,rgb,rgba,bw,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti,x3f,webp,jxr,wdp,hdp
15:16:15: ETC codec registering
15:16:15: OITD codec registering
15:16:15: Registering ResourceManager for type HighLevelGpuProgram
15:16:15: MovableObjectFactory for type 'Decal' registered.
15:16:15: MovableObjectFactory for type 'InternalCubemapProbe' registered.
15:16:15: MovableObjectFactory for type 'Entity' registered.
15:16:15: MovableObjectFactory for type 'Item' registered.
15:16:15: MovableObjectFactory for type 'Light' registered.
15:16:15: MovableObjectFactory for type 'Rectangle2Dv2' registered.
15:16:15: MovableObjectFactory for type 'BillboardSet' registered.
15:16:15: MovableObjectFactory for type 'ManualObject2' registered.
15:16:15: MovableObjectFactory for type 'BillboardChain' registered.
15:16:15: MovableObjectFactory for type 'RibbonTrail' registered.
15:16:15: MovableObjectFactory for type 'WireAabb' registered.
15:16:15: *-*-* OGRE Initialising
15:16:15: *-*-* Version 2.3.1 (Daedalus)
15:16:15: OverlayElementFactory for type Panel registered.
15:16:15: OverlayElementFactory for type BorderPanel registered.
15:16:15: OverlayElementFactory for type TextArea registered.
15:16:15: Registering ResourceManager for type Font
15:16:15: Loading library /opt/homebrew/opt/ogre2.3/lib/OGRE-2.3/OGRE/RenderSystem_GL3Plus.dylib
15:16:15: Installing plugin: GL 3+ RenderSystem
15:16:15: OpenGL 3+ Rendering Subsystem created.
15:16:15: Plugin successfully installed
15:16:15: Loading library /opt/homebrew/opt/ogre2.3/lib/OGRE-2.3/OGRE/Plugin_ParticleFX.dylib
15:16:15: Installing plugin: ParticleFX
15:16:15: Particle Emitter Type 'Point' registered
15:16:15: Particle Emitter Type 'Box' registered
15:16:15: Particle Emitter Type 'Ellipsoid' registered
15:16:15: Particle Emitter Type 'Cylinder' registered
15:16:15: Particle Emitter Type 'Ring' registered
15:16:15: Particle Emitter Type 'HollowEllipsoid' registered
15:16:15: Particle Affector Type 'LinearForce' registered
15:16:15: Particle Affector Type 'ColourFader' registered
15:16:15: Particle Affector Type 'ColourFader2' registered
15:16:15: Particle Affector Type 'ColourImage' registered
15:16:15: Particle Affector Type 'ColourInterpolator' registered
15:16:15: Particle Affector Type 'Scaler' registered
15:16:15: Particle Affector Type 'Rotator' registered
15:16:15: Particle Affector Type 'DirectionRandomiser' registered
15:16:15: Particle Affector Type 'DeflectorPlane' registered
15:16:15: Plugin successfully installed
15:16:15: Loading library /opt/homebrew/opt/ogre2.3/lib/OGRE-2.3/OGRE/RenderSystem_Metal.dylib
15:16:15: Installing plugin: Metal RenderSystem
15:16:15: Metal: Devices Detection Starts
15:16:15: Metal: "Apple M1 Pro"
15:16:15: Metal: Devices Detection Ends
15:16:15: Plugin successfully installed
15:16:15: CPU Identifier & Features
15:16:15: -------------------------
15:16:15: * CPU ID: ARM64E
15:16:15: * Logical cores: 10
15:16:15: * NEON: yes
15:16:15: -------------------------
15:16:15: Metal: Devices Detection Starts
15:16:15: Metal: "Apple M1 Pro"
15:16:15: Metal: Devices Detection Ends
15:16:15: Metal: Requested "(default)", selected "Apple M1 Pro (system default)"
15:16:15: Supports: OSX_GPUFamily1_v1
15:16:15: Registering ResourceManager for type GpuProgram
15:16:15: DefaultWorkQueue('Root') initialising on thread main.
15:16:15: Particle Renderer Type 'billboard' registered
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/Compositors' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Common' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Common/GLSL' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Terra' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Terra/GLSL' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Common/Metal' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/2.0/scripts/materials/Terra/Metal' of type 'FileSystem' to resource group 'General'
15:16:15: HLMS Library path '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/Hlms/Gz' has no piece files. Are you sure you provided the right path with read access?
15:16:15: HLMS Library path '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/Hlms/Gz' has no piece files. Are you sure you provided the right path with read access?
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/materials/programs' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/materials/programs/GLSL' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/materials/programs/Metal' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/materials/scripts' of type 'FileSystem' to resource group 'General'
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/ogre2/media/materials/textures' of type 'FileSystem' to resource group 'General'
15:16:15: Parsing scripts for resource group Autodetect
15:16:15: Finished parsing scripts for resource group Autodetect
15:16:15: Creating resources for group Autodetect
15:16:15: All done
15:16:15: Parsing scripts for resource group General
15:16:15: Parsing script Quad.program
15:16:15: Shader Ogre/Compositor/Quad_vs_Metal compiled successfully.
15:16:15: Shader Ogre/Compositor/QuadCameraDir_vs_Metal compiled successfully.
15:16:15: Shader Ogre/Compositor/QuadCameraDirNoUV_vs_Metal compiled successfully.
15:16:15: Parsing script picker.program
15:16:15: Shader plaincolor_vs_Metal compiled successfully.
15:16:15: Shader plaincolor_fs_Metal compiled successfully.
15:16:15: Parsing script EsmGaussianBlurLogFilter.material
15:16:15: Shader ESM/GaussianLogFilterH_ps_Metal compiled successfully.
15:16:15: Shader ESM/GaussianLogFilterV_ps_Metal compiled successfully.
15:16:15: Parsing script DPSM.material
15:16:15: Shader Ogre/DPSM/CubeToDpsm_ps_Metal compiled successfully.
15:16:15: Shader Ogre/DPSM/CubeToDpsm_Colour_ps_Metal compiled successfully.
15:16:15: Parsing script DepthUtils.material
15:16:15: Shader Ogre/Depth/DownscaleMax_ps_Metal compiled successfully.
15:16:15: Parsing script Copyback.material
15:16:15: Shader Ogre/Copy/4xFP32_ps_Metal compiled successfully.
15:16:15: Shader Ogre/Copy/4xFP32_2DArray_ps_Metal compiled successfully.
15:16:15: Shader Ogre/Copy/1xFP32_ps_Metal compiled successfully.
15:16:15: Shader Ogre/Resolve/1xFP32_Subsample0_ps_Metal compiled successfully.
15:16:15: Parsing script GpuNormalMapper.material
15:16:15: Shader Terra/GpuNormalMapper_ps_Metal compiled successfully.
15:16:15: Parsing script selection_buffer.material
15:16:15: Shader selection_buffer_vs_Metal compiled successfully.
15:16:15: Shader selection_buffer_fs_Metal compiled successfully.
15:16:15: Parsing script gpu_rays.material
15:16:15: Shader GpuRaysScan1stVS_Metal compiled successfully.
15:16:15: Shader GpuRaysScan1stFS_Metal compiled successfully.
15:16:15: Shader Ogre/Compositor/High/Quad_vs_Metal compiled successfully.
15:16:15: Shader GpuRaysScan2ndFS_Metal compiled successfully.
15:16:15: Shader laser_retro_vs_Metal compiled successfully.
15:16:15: Shader laser_retro_fs_Metal compiled successfully.
15:16:15: Parsing script thermal.material
15:16:15: Shader ThermalCameraVS_Metal compiled successfully.
15:16:15: Shader ThermalCameraFS_Metal compiled successfully.
15:16:15: Shader heat_source_vs_Metal compiled successfully.
15:16:15: Shader heat_source_fs_Metal compiled successfully.
15:16:15: Shader HeatSignatureVS_Metal compiled successfully.
15:16:15: Shader HeatSignatureFS_Metal compiled successfully.
15:16:15: Parsing script picker.material
15:16:15: Parsing script skybox.material
15:16:15: Shader SkyBox_vs_Metal compiled successfully.
15:16:15: Shader SkyBox_fs_Metal compiled successfully.
15:16:15: Parsing script gaussian_noise.material
15:16:15: Shader GaussianNoiseVS_Metal compiled successfully.
15:16:15: Shader GaussianNoiseFS_Metal compiled successfully.
15:16:15: Shader GaussianNoiseDepthFS_Metal compiled successfully.
15:16:15: Parsing script depth_camera.material
15:16:15: Shader DepthCameraVS_Metal compiled successfully.
15:16:15: Shader DepthCameraFS_Metal compiled successfully.
15:16:15: Shader DepthCameraFinalVS_Metal compiled successfully.
15:16:15: Shader DepthCameraFinalFS_Metal compiled successfully.
15:16:15: Parsing script point_cloud_point.material
15:16:15: Shader PointCloudVS_Metal compiled successfully.
15:16:15: Shader PointCloudFS_Metal compiled successfully.
15:16:15: Parsing script TerraShadowGenerator.compositor
15:16:15: Parsing script GpuNormalMapper.compositor
15:16:15: Parsing script GpuRays.compositor
15:16:15: Parsing script EsmGaussianBlurLogFilter.material.json
15:16:15: Parsing script Mipmaps.material.json
15:16:15: Parsing script TerraShadowGenerator.material.json
15:16:15: Finished parsing scripts for resource group General
15:16:15: Creating resources for group General
15:16:15: All done
15:16:15: Parsing scripts for resource group Internal
15:16:15: Finished parsing scripts for resource group Internal
15:16:15: Creating resources for group Internal
15:16:15: All done
15:16:15: Added resource location '/Users/ian/code/ign_g_ws/install/share/gz/gz-rendering7/media/materials/textures/' of type 'FileSystem' to resource group 'General'
15:16:15: Can't assign material [Default] because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65503) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65497) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65491) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65485) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65478) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65485) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: Can't assign material scene::Material(65466) because this Material does not exist. Have you forgotten to define it in a .material script?
15:16:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at /tmp/ogre2.3-20230123-25618-mko29m/ogre-next-2.3.1/OgreMain/src/OgreHlmsLowLevel.cpp (line 163)
15:16:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at /tmp/ogre2.3-20230123-25618-mko29m/ogre-next-2.3.1/OgreMain/src/OgreHlmsLowLevel.cpp (line 163)
15:16:15: Couldn't apply datablock '[Hash 0x973c97a7]' to this renderable. Using default one. Check previous log messages to see if there's more information.
15:16:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at /tmp/ogre2.3-20230123-25618-mko29m/ogre-next-2.3.1/OgreMain/src/OgreHlmsLowLevel.cpp (line 163)
15:16:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material scene::Material(65518) must use shaders in HlmsLowLevel::calculateHashFor at /tmp/ogre2.3-20230123-25618-mko29m/ogre-next-2.3.1/OgreMain/src/OgreHlmsLowLevel.cpp (line 163)
15:16:15: Couldn't apply datablock '[Hash 0x973c97a7]' to this renderable. Using default one. Check previous log messages to see if there's more information.
15:16:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material Default/TransGreen must use shaders in HlmsLowLevel::calculateHashFor at /tmp/ogre2.3-20230123-25618-mko29m/ogre-next-2.3.1/OgreMain/src/OgreHlmsLowLevel.cpp (line 163)
15:16:15: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material Default/TransGreen must use shaders in HlmsLowLevel::calculateHashFor at /tmp/ogre2.3-20230123-25618-mko29m/ogre-next-2.3.1/OgreMain/src/OgreHlmsLowLevel.cpp (line 163)
15:16:15: Couldn't apply datablock '[Hash 0x4dac4408]' to this renderable. Using default one. Check previous log messages to see if there's more information.
15:16:15: Shader 100000000VertexShader_vs compiled successfully.
15:16:15: Shader 100000001VertexShader_vs compiled successfully.
15:16:15: Shader 100000001PixelShader_ps compiled successfully.
15:16:15: Shader 100000002VertexShader_vs compiled successfully.
15:16:15: Shader 100000002PixelShader_ps compiled successfully.
15:16:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
15:16:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
15:16:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
15:16:15: WARNING: Deleting mapped buffer without having it unmapped. This is often sign of a resource leak or a bad pattern. Umapping the buffer for you...
```
Description
Expected behavior: gz gui launches fine
Actual behavior: gz gui crashes
Steps to reproduce
launch gz sim in server mode, e.g. gz sim -v 4 shapes.sdf -s
turns out the gui crash is a red herring. The crash was caused by the component inspector trying to display corrupt or null data received from the server. Closing this issue as it's not related to gui.
Environment
gz-gui7
branch, commit: a9605c0f61333411d057d1e8fca34ba9c28b02dbIf this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
ogre2
system_profiler SPDisplaysDataType
. Copy the output here.~/.gz/rendering
Description
Steps to reproduce
gz sim -v 4 shapes.sdf -s
gz sim -v 4 -g
-> crashOutput
stack trace from console
``` Stack trace (most recent call last) in thread 6186725376: #7 Object "QtGui", at 0x103d6150f, in QRhiGles2InitParams::newFallbackSurface(QSurfaceFormat const&) + 87979 #6 Object "AGXMetalG13X", at 0x1ce7fd4ef, in AGXMetalG13X + 2794735 #5 Object "AGXMetalG13X", at 0x1ce7f9c97, in AGXMetalG13X + 2780311 #4 Object "AGXMetalG13X", at 0x1ce773227, in AGXMetalG13X + 2228775 #3 Object "AGXMetalG13X", at 0x1ce771d37, in AGXMetalG13X + 2223415 #2 Object "libsystem_platform.dylib", at 0x1892344e3, in _sigtramp + 55 #1 Object "libgz-tools2-backward.dylib", at 0x1007b678b, in backward::SignalHandling::sig_handler(int, __siginfo*, void*) + 19 #0 Object "libgz-tools2-backward.dylib", at 0x1007b67e3, in backward::SignalHandling::handleSignal(int, __siginfo*, void*) + 59 ```lldb backtrace
``` Process 67191 stopped * thread #23, name = 'QSGRenderThread', stop reason = EXC_BAD_ACCESS (code=1, address=0x302433600) frame #0: 0x00000001ce771e8c AGXMetalG13X`___lldb_unnamed_symbol1378$$AGXMetalG13X + 456 AGXMetalG13X`___lldb_unnamed_symbol1378$$AGXMetalG13X: -> 0x1ce771e8c <+456>: ldr x10, [x19, x10, lsl #3] 0x1ce771e90 <+460>: add x9, x9, x10, lsl #24 0x1ce771e94 <+464>: str x9, [x24], #0x8 0x1ce771e98 <+468>: subs w26, w26, #0x1 ; =0x1 Target 0: (ruby) stopped. (lldb) bt * thread #23, name = 'QSGRenderThread', stop reason = EXC_BAD_ACCESS (code=1, address=0x302433600) * frame #0: 0x00000001ce771e8c AGXMetalG13X`___lldb_unnamed_symbol1378$$AGXMetalG13X + 456 frame #1: 0x00000001ce773228 AGXMetalG13X`___lldb_unnamed_symbol1384$$AGXMetalG13X + 812 frame #2: 0x00000001ce7f9c98 AGXMetalG13X`___lldb_unnamed_symbol1918$$AGXMetalG13X + 5400 frame #3: 0x00000001ce7fd4f0 AGXMetalG13X`___lldb_unnamed_symbol1929$$AGXMetalG13X + 516 frame #4: 0x0000000119a39510 QtGui`___lldb_unnamed_symbol4455$$QtGui + 140 frame #5: 0x0000000118086bd0 QtQuick`QSGBatchRenderer::Renderer::renderMergedBatch(QSGBatchRenderer::Renderer::PreparedRenderBatch*) + 236 frame #6: 0x000000011808832c QtQuick`QSGBatchRenderer::Renderer::renderBatches() + 1212 frame #7: 0x0000000118089f08 QtQuick`QSGBatchRenderer::Renderer::render() + 1292 frame #8: 0x00000001180731b4 QtQuick`QSGRenderer::renderScene(QSGBindable const&) + 596 frame #9: 0x0000000118072f48 QtQuick`QSGRenderer::renderScene(unsigned int) + 64 frame #10: 0x000000011812ce98 QtQuick`QQuickWindowPrivate::renderSceneGraph(QSize const&, QSize const&) + 796 frame #11: 0x00000001180dbdb8 QtQuick`___lldb_unnamed_symbol2615$$QtQuick + 1928 frame #12: 0x00000001180dcdf4 QtQuick`___lldb_unnamed_symbol2624$$QtQuick + 312 frame #13: 0x0000000119c3fe48 QtCore`___lldb_unnamed_symbol277$$QtCore + 340 frame #14: 0x000000018921d4ec libsystem_pthread.dylib`_pthread_start + 148 ```crash report
``` Thread 0:: Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x1891e50c0 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x18921dab4 _pthread_cond_wait + 1228 2 QtCore 0x103f7014c 0x103f44000 + 180556 3 QtCore 0x103f700b4 QWaitCondition::wait(QMutex*, QDeadlineTimer) + 104 4 QtQuick 0x10218ef3c 0x1020b0000 + 913212 5 QtQuick 0x10218e9c8 0x1020b0000 + 911816 6 QtQuick 0x10218e40c 0x1020b0000 + 910348 7 QtGui 0x1039f0bac QWindow::event(QEvent*) + 660 8 QtQuick 0x1021e393c QQuickWindow::event(QEvent*) + 264 9 QtWidgets 0x10342f4a4 QApplicationPrivate::notify_helper(QObject*, QEvent*) + 292 10 QtWidgets 0x103430848 QApplication::notify(QObject*, QEvent*) + 548 11 QtCore 0x1041282dc QCoreApplication::notifyInternal2(QObject*, QEvent*) + 292 12 QtGui 0x1039e4c1c QGuiApplicationPrivate::processExposeEvent(QWindowSystemInterfacePrivate::ExposeEvent*) + 256 13 QtGui 0x1039c9518 void QWindowSystemInterface::handleExposeEventOther notes: