gazebosim / gz-rendering

C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
https://gazebosim.org
Apache License 2.0
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RTShaderSystem.material installed into weird place #31

Closed osrf-migration closed 6 years ago

osrf-migration commented 6 years ago

Original report (archived issue) by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


The RTShaderSystem.material file is installed into a weird place:

https://github.com/ignitionrobotics/ign-rendering/blob/6511cba2ed24608e83475b5adde766048f2be325/ogre/src/media/rtshaderlib150/materials/CMakeLists.txt#L4

@iche033 where should this file be installed?

osrf-migration commented 6 years ago

Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


It's this way on both default and gz11

osrf-migration commented 6 years ago

Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).


the file is actually not needed. Let me remove that

osrf-migration commented 6 years ago

Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).


pull request #107

osrf-migration commented 6 years ago

Original comment by Nate Koenig (Bitbucket: Nathan Koenig).