gazebosim / gz-sim

Open source robotics simulator. The latest version of Gazebo.
https://gazebosim.org
Apache License 2.0
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GUI transform of static objects fails with Bullet-featherstone #2663

Open nkoenig opened 3 weeks ago

nkoenig commented 3 weeks ago

Environment

Moving static objects through the GUI transform tools works fine with DART, but does not work with bullet-featherstone. When using bullet-featherstone, the static object will snap back to its starting location.

Description

Steps to reproduce

  1. Load any world that has a static object using bullet: gz sim -v4 --physics-engine gz-physics7-bullet-featherstone-plugin <world_name.sdf>
  2. Using the transform tool, move the static object.