Closed diegoferigo closed 1 year ago
The most that could be done was selecting links and applying wrenches (I though there was a closethegap ticket for this but maybe I was wrong).
That's Gazebo classic's Apply Force and Torque tool, it's true that we're missing a close-the-gap issue for it
https://classic.gazebosim.org/tutorials?tut=apply_force_torque&cat=tools_utilities
The dialog approach allows more precision, while the mouse dragging interaction is more intuitive. I think both are great tools to add.
for reference, bullet's example use a ball joint (aka point-to-point constraint) between the mouse cursor and a point on the body where the user clicked:
Other widely used simulators like mujoco and pybullet allow to interact in a dynamic sense (as opposed as pure kinematics) with models part of the simulation. This is something that also Gazebo Classic never had. The most that could be done was selecting links and applying wrenches (I though there was a
closethegap
ticket for this but maybe I was wrong).You can see a nice mujoco demo here: https://www.youtube.com/watch?v=0ORsj_E17B0