Currently the countdown timer resets back to the full cycle when a wrong code was entered - or at least it displays it. Shouldn't be like that.
Also, if in armed mode one clicks Disarm button without entering anything, the panel counts it as a wrong code and logs as a failed attempt to disarm - it's probably better to react on Disarm when there is actually a code.
Currently the countdown timer resets back to the full cycle when a wrong code was entered - or at least it displays it. Shouldn't be like that.
Also, if in armed mode one clicks Disarm button without entering anything, the panel counts it as a wrong code and logs as a failed attempt to disarm - it's probably better to react on Disarm when there is actually a code.